12/16/2023 0 Comments Skywalker saga mos eisley kyber bricks![]() ![]() The Skywalker Saga is capable of delivering mindless carnage on a massive scale, like when The Battle of Naboo briefly blossoms into a thrilling game of tower defense, and you gleefully lob balls of energy from Gungan catapults to decimate hordes of Trade Federation droids and assault tanks. Though never quite as daring or inventive as 2021’s It Takes Two, the 45 main story levels constantly switch things up so that the action never grows stale. It’s not just The Skywalker Saga’s sense of humour that kept me engaged, but its mission variety too. Even the events of The Rise of Skywalker are substantially more enjoyable when they're deliberately ridiculous, as opposed to accidentally so. Amazingly, even the events of The Rise of Skywalker are substantially more enjoyable when they’re deliberately ridiculous, as opposed to accidentally so. Whether it’s Emperor Palpatine and Darth Vader discussing the new Death Star while rows of Stormtroopers awkwardly topple over like dominos in the background, or a confused Darth Sidious accidentally issuing Order 67 instead of 66 and forcing all the clone troopers to spontaneously start disco dancing rather than commit mass Jedi genocide, The Skywalker Saga consistently finds a way to gently mock its source material with wonderfully absurd and hilarious results. The LEGO games have always lent a Spaceballs-style silliness to their recreations of iconic Star Wars scenes and The Skywalker Saga is no different, consistently seeking out the lighter side of the Force in even the most somber of situations. Absolutely every LEGO creation looks so uncannily true to life, that when you blast an immaculately assembled 1000-piece Tie Fighter out of the sky, you can almost hear the cries of anguish from the parent who spent their whole Sunday afternoon helping their kid build it. 2021’s Hot Wheels Unleashed set a new standard for high fidelity virtual plastic, and The Skywalker Saga certainly matches it down to every last plastic seam and textured hair piece, with the paint on minifigs chipping away convincingly after extended use as though they’re a much-loved toy. Not only does the new close-up perspective make you feel more engrossed in the action, it also leads to a greater appreciation of how realistically rendered each individual LEGO brick is. I certainly still enjoyed the gunplay in The Skywalker Saga, but more for its flashy spectacle than its shallow attempts at strategy. In The Skywalker Saga, the combination of a constantly recharging health bar and the authentic inaccuracy of each Stormtrooper’s shots meant there was rarely any risk in taking a run and gun approach. I love the neat touch atop this system that you’re able to quickly rebuild destroyed cover (as can enemies), but outside of a couple of specific boss fights I hardly ever felt the need to actually shelter behind anything. (A similar cover-based mechanic was featured in 2016's LEGO Star Wars: The Force Awakens, but only in specific sections of a level). If you’re controlling a character equipped with a blaster, you now have the option of taking cover behind walls and other objects to pick your foes off from afar, and can switch between cover positions with the tap of the button. ![]()
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